The resources and FAQs I've used in playing these games were 90% Japanese. I've browsed through the SH1 FAQs to learn as many of the English names as I could, but there's lots of things in SH2 that weren't in SH1. After a length of FMV, you're going to get dumped into a boss fight.
I've never seen the English version of either game. I've made my guesses as intelligent as possible, and used the English names written in the Shadow Hearts II Navigation Book, but should you find mistakes, let me know please. Preparations complete, go up to the engine car and get this whole thing rolling.
Finally, for all you short-cut loving people out there who'd like to CTRL-F your way through this FAQ (which might not be a bad idea. Lenny finally catches up to the Crew, but bad luck and a cheezy gag send him off spinning his wheels elsewhere. -----BOSS FIGHT: KALTOS & BOLLUX The red one is a Fire elemental, and the blue one is a Water elemental.
this thing is HUGE), there are a couple tricks to doing it. But, unfortunately, at the end of the line, there's somebody else waiting for you. They will Combo and pile on one chara, as well as use the most annoying Petit Ring on you, so pick one and get rid of it first.
At this point, Yuri figures out he hasn't totally lost his fusion skills, so All is Not Lost.
I'd mistakenly put Halphas in the treasure chest in the Petrograd Great Square, when it should really be Furcas in there. Put Lottery Member #8 where he should be, in Warship Mikasa. I've got all the Crests down, so now I'm starting on Fusions, Towns and Items, thanks to Evan! On some of the more confusing maps, I've done my best to establish some landmarks, but if there are any parts that are unclear or hard to follow, let me know. SPOILERS, SPOILERS and a whole bunch more SPOILERS!!! Gauchet, who designed the entire layout of the tunnels.
Especially Aramas, who sent me a list of all the Disc 1 Crest names, and a lot of the Disc 2 ones, in English. When I say 'go right', that means go to your right, no matter which way the character on the screen is facing. He'll give you the idea to use the subway tunnels to sneak out of the city, and the location of Prof.
About the only thing that I don't blatantly spoil are the endings. For those of you hoping for in-depth, detailed boss-fight strategies, I'm sorry. Half-way there, you get stopped by a man named Ernest. This serves as your introduction into Blanca's skill-acquiring game, Wolf Bout.
I am a strong proponent of the simple theory that if you hit something long enough, it'll eventually stop moving. Tetsu himself is all bark and no bite, so choose to fight the puppy and teach him a lesson.